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The wonderful mistakes of Far Cry 3

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 Ubisoft's Far Cry 2 is at its best when your best laid plans go catastrophically wrong – when craftily assassinating a single target goes haywire and becomes a blood-soaked, bullet-ridden assault on an entire army. While I was only able to experience a tiny slice of the Far Cry 3 single-player campaign, I can happily report, at the very least, that things can definitely still go wrong.     As Jason Brody, I saunter through a small, somewhat ramshackle island town. The Ubisoft guide walks me through the basics, pointing out that my map isn't working properly because a nearby radio tower is blocking the signal. Seeing as how maps are kind of important for getting around, the radio tower seems like a logical first destination. After briefly attempting to drive a jeep up a narrow, hillside path, common sense prevails and I hoof it to the tower. Ascending the huge, entirely unsafe-looking structure – bent rails, missing steps and all – I finally reach the top and rip an...